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Arma Reforger: Latest Updates and Community Server Launch

Arma Reforger Logo

Attention Soldiers,

We’re excited to announce that the latest updates for Arma Reforger are now live on both Steam and Xbox platforms! Whether you’re a seasoned veteran or a newcomer to the battlefield, these updates bring a slew of enhancements and fixes to improve your gaming experience. Plus, we’re thrilled to introduce our new multiplayer server, Splashgame, where you can join us for live guides and how-to sessions. Here’s a rundown of the latest changes and how you can get involved.

Latest Patch Notes: Version 1.2.0.92 and 1.2.0.76

The development team has been hard at work, addressing a wide range of issues and adding new features to enhance gameplay. Below are the highlights from the recent patch notes:

General Changes

  • HDR Adjustments: Improved darkness and brightness limits, target brightness, and shutter limits according to weather cycles.
  • Bleeding Effects: Bleeding visible on clothes will now become more intense as the bleeding continues, enhancing realism.
  • Increased FIA Callsign Pool: Expanded from 128 to 360 to prevent warnings from being spawned.
  • Clothes and Items: Fixed issues with clothes not updating replication parent when items were inserted/removed.
  • Fuse Time on Flares: Tweaked to ensure colored flares have the same fuse time as white ones.

Fixes and Tweaks

  • Doors and Vehicles: Numerous fixes including doors visually appearing closed after reconnecting, seat switching issues, and exiting vehicles when doors are obstructed.
  • Explosive Charges: Addressed problems with charges being garbage collected from player inventory and storage containers.
  • Inventory Management: Improved handling of items in supply boxes, weapon inspection, and storage slot focus.
  • Notification System: Fixed issues with pop-up notifications not working or being stuck in a queue.
  • Simulation and Visuals: Optimized simulation of bloody clothes and addressed various graphical bugs.

Stability Enhancements

  • Crashes and Freezes: Fixed several crashes, memory leaks, and freeze issues related to various components and actions in the game.
  • Performance: Improved performance for the extended damage manager and fixed damage-related memory leaks.

AI Improvements

  • AI Behavior: Fixed issues with AI getting out of BTR, helicopter pilot slots, and response to commands in multiplayer.
  • Group Dynamics: Improved AI behavior when a group leader dies and other interaction-related fixes.

Modding Updates

  • New Features: Added the ability to get AnimationController from AnimationControllerComponent and BaseProjectileComponent.SetInstigator.
  • API Changes: Reordered parameters in FindDamageEffectsOnHitZone and disabled ColliderHistoryComponent on certain vehicle parts for optimization.

Scenario Framework

  • Task Management: Fixed various issues with task completion and spawning in the scenario framework to ensure smoother gameplay.

Join the Community: Splashgame Server

We are launching a new multiplayer server named Splashgame, which will be a hub for the Arma Reforger community to come together. This server is open to all and will be a place where you can find live broadcasts of various guides and how-to sessions, helping you to get the most out of your Arma Reforger experience.

Server Details:

  • Server Name: Splashgame.org Community Reforger Server
  • Password: SplashgameCommunity

To join, simply search for “Splashgame” in the server browser and use the password “SplashgameCommunity”. We look forward to seeing you on the battlefield and building a vibrant community of Arma enthusiasts.

Get Involved

Your feedback is crucial to improving Arma Reforger. Visit our Dev Hub to read about Known Issues and post your feedback on the Feedback Tracker. Together, we can make the game even better.

Stay sharp, soldiers, and see you on the Splashgame server!

Virtus
Author: Virtus

I'm possible the most dedicated member of the Splashgame Community. You'll find me in the forums, mentoring newcomers, and creating content like tutorials and game reviews. I lead community projects, provide feedback to developers, My goal is to enhance the community experience for all members. Missing em ol bbs' days! /Virtus

Written by Virtus

I'm possible the most dedicated member of the Splashgame Community. You'll find me in the forums, mentoring newcomers, and creating content like tutorials and game reviews. I lead community projects, provide feedback to developers, My goal is to enhance the community experience for all members.

Missing em ol bbs' days!
/Virtus

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