LiF : Quickfix patch released (0.2.3.1)

From Community Announcements – Life is Feudal (Bobik)
We’ve just released an emergency patch, that is dedicated to fixing a server vulnerability that had appeared after previous patch. Aforementioned vulnerability allowed everyone to use GM mode commands without a GM password.

Make sure that you or your server admins had updated your servers properly. Sorry for inconvenience :(

Soo, on our new server, the following have been observed:

Lag spike every 3 hours, this is when a new ingame day begins and all tree growth and more is handled.

These are danish ‘real life’ hours when the server will lag for upto 30 seconds!

00:30
03:30
06:30
09:30
12:30
15:30
18:30
21:30
00:30

Tunneling also cause a small lag spike when a block is destroyed, some terraforming on steep slopes is also responsible for lag!

You’ve been warned!

I’ve just moved the worlds to a 100% dedicated server in austria!

Please update your favorites :)

EDIT : Initially its a bit laggy when digging, this should be resolved later tonight.

Community Announcements – Life is Feudal (Bobik)
Today’s patch is about some server crash quick fixes along with fixes of other bugs that was known before.

Patch notes (ver. 0.2.3.0):

Fixed server crash when burning a certain type and amount of fuel in campfires/furnaces/ovens etc.
Fixed Bullet physics module. Heavily modified words (with a lot of buildings, trees and tunnels) should not crash on loading now
Fixed Fire/Extinguish GUI bug
Fixed crafting result being always Quality=100 in special crafting buildings (Blacksmith’s Shop, Herbalists’s Shop etc.) Special crafting buildings now provide a proper +20% bonus to quality of resulting items
Fixed some crashes while managing equipment and inventory with stackable items
Trees stumps should no longer produce new trees in vicinity. Enabled weather affecting speed of trees growth (trees like “shower” weather ;) )
Fixed few more rare server and client crashes

Sooo, these last days the worlds have been unstable, this I guess is due to Alpha and the machine running these worlds only have 8 gb ram and must handle both mysql, world services, teamspeak and much more..

Sooooooo, I’ve installed a small auto restarter script to keep the realms alive 24/7

:)